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task2
採 Python remote API 進行操控
step1
先把5個檔案放在同一個資料夾

step2
打開CoppliaSim(4.2.0)把你要的檔案丟進去

step3
把程式複製放在主體的上面(如果沒有可以自己新增)

threadFunction=function()
-- Put your thread code here (initialization and clean-up code should not be in here)
-- Some EXTERNAL commands (e.g. socket commands provided by Lua libraries)
-- might appear as blocking to the simulator. In that case, you can define
-- a non-blocking section as following example shows:
--
-- sim.setThreadIsFree(true) -- Start of the non-blocking section
--
-- Following 2 lines are meant as an example of EXTERNAL blocking commands:
-- http = require("socket.http")
-- print(http.request("http://www.google.com"))
--
-- sim.setThreadIsFree(false) -- End of the non-blocking section
--
-- While in a non-blocking section, try to avoid calling sim-functions. Also
-- never forget to close the blocking section, otherwise V-REP will hang.
-- Make sure you read the information related to the sim.setThreadIsFree
-- API function in V-REP's documentation.
-- If you wish to synchronize a threaded loop with each simulation pass,
-- set the thread switch timing in the initialization phase of this script
-- to the maximum (200), and manually switch thread here with the
-- sim.switchThread() command.
-- ( sim.switchThread() will suspend this script's execution until next
-- simulation pass, i.e. until the simulation time has changed )
--
-- Following example illustrates this:
--
-- while true do
-- local p=sim.getObjectPosition(objHandle,-1)
-- p[1]=p[1]+0.001
-- sim.setObjectPosition(objHandle,-1,p)
-- sim.switchThread()
-- end
end
-- Put some initialization code here:
sim.setThreadSwitchTiming(2) -- Default timing for automatic thread switching
-- Here we execute the regular thread code:
res,err=xpcall(threadFunction,function(err) return debug.traceback(err) end)
if not res then
sim.addStatusbarMessage('Lua runtime error: '..err)
end
-- Put some clean-up code here:
simRemoteApi.start(19999)
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